Krita 2016 Kickstarter: Let’s make Text and Vectors Awesome

Boudewijn Rempt writes:

The Krita community is ready to launch its third kickstarter campaign! Last year, we raised more than 30,000 euros! That made it possible to add huge performance improvements and support for creating hand-drawn animations to Krita. Those features, as well as some stretch goals are already in the Krita 3.0 beta! The other stretch goals will be releases, as originally planned, with Krita 3.1.

https://youtu.be/pThKpaDXxj8

This year, we’re raising funding for fixing two big and well-known problems in Krita: the vector and the text tools. Both tools were originally written to be shared with the office applications of the Calligra application suite, and never worked really well. For the text tool, the goal is support for OpenType, multiple scripts and built-in translations. For the vector tool, the first step will be to drop the OpenDocument Graphics standard and start supporting SVG; and then the tools need to be honed to make working with vectors fun again.

Of course, if we reach our goal, there are stretch goals to be funded. Some are big, others are small. The biggest one is Python scripting!

Check out the campaign page.

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