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Toonz 2D animation software becomes OpenToonz


Toonz has long been a leading 2D animation platform, used for productions like Futurama, Princess Mononoke and the game Discworld 2. Originally created by Digital Video and customized by Studio Ghibli, it has now been released as Open Source.

A premium version will also still be available, adding acces to training, customization and more.

Here is a demo of Toonz - not everything may be available in OpenToonz:

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. having more open source options is always a plus.

    creepy robot voice narrator for the win.
    windows and mac only for the lose.

        • i do think it would be a nice addition but what with synfig, blender's recent grease pencil updates, the new animation features in krita, mypaint's old animation branch, and others i do wonder if the people who might port it may also think of it as just another drop in the bucket and be less interested in making a linux version.

          • Since there are already folks working on the Linux port, you fears seem to be groundless.

            One thing to note, The workflow this is designed for is to draw a sketch on paper, scan it into the program, the program turns the scan into a vector graphic, and then allows you to color in and animate based on that. It has plugins and effects as well.

            And while you can do some of that in Blender, the interface is not the best for it. Besides, you can use the same software as used to create Futurama!

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