Antonio Buch writes:
I want to show you my Character Animation reel of 2015. It's made from works of the 3D Character Animation Course at Animum, a 15-months online program (only in Spanish). It was very tough but I think I ended it pretty well. I hope you like it.
Despite the course was based on Maya, I managed to export the animation on MDD format and making the shading, lighting, rendering, composition and even editing in Blender. Thanks to Cycles and GPU computing I was able to have a high quality render (raytracer rendering, "real" DoF and "real" Motion Blur) in 1080p in just two days or so. And thanks to the Community, I found free models and materials.