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Antonio Buch - Character Animation Reel

11

Antonio Buch writes:

I want to show you my Character Animation reel of 2015. It's made from works of the 3D Character Animation Course at Animum, a 15-months online program (only in Spanish). It was very tough but I think I ended it pretty well. I hope you like it.

Despite the course was based on Maya, I managed to export the animation on MDD format and making the shading, lighting, rendering, composition and even editing in Blender. Thanks to Cycles and GPU computing I was able to have a high quality render (raytracer rendering, "real" DoF and "real" Motion Blur) in 1080p in just two days or so. And thanks to the Community, I found free models and materials.

11 Comments

  1. Great work! Great characters, gestures, plausible movement, and attention to nuances.

    Any plans in the future to do a Blender animated reel?

    • Thanks! The course was oriented to feature film so attention to detail is a must.

      I work with Blender at my studio, so Blender shots will be added to my reel (if they're as good as these shots) but I have no plans about any Blender reel. Animation is in the animator, not the software. BTW I made an acting shot in Blender with Cookie Flexrig and I found Blender better for animation than Maya or 3ds max ;)

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