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Blender to Quixel/Substance PBR Workflow

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Phil Gosch (SaphireS) writes:

Hey guys and gals!

I wrote a tutorial on a proper pbr workflow for Sketchfab recently. It describes how to go from Blender to Quixel/Substance and further explains how to export and apply your finished textures with Sketchfabs PBR renderer.

You can find the tutorial here.

Hope it's useful, cheers

Phil

7 Comments

  1. Would it be possible to achieve these additional pbr map within Blender? without relying on 3rd party software? and is pbr even possible in Blender yet?

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