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Blender to Quixel/Substance PBR Workflow


Phil Gosch (SaphireS) writes:

Hey guys and gals!

I wrote a tutorial on a proper pbr workflow for Sketchfab recently. It describes how to go from Blender to Quixel/Substance and further explains how to export and apply your finished textures with Sketchfabs PBR renderer.

You can find the tutorial here.

Hope it's useful, cheers



  1. Would it be possible to achieve these additional pbr map within Blender? without relying on 3rd party software? and is pbr even possible in Blender yet?

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