Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Add-on: YetiTools

1

Roman Chumak shares a set of tools he uses at work. Do you see anything that's useful for you too?

Tools we use at yeTiVision studio:

  • Restrict/Allow viewport selection on selected layers
  • Show/Hide wire on selected objects
  • Repeat last operations (selected from Info bar) for all selected objects
  • Apply Union Boolean to all selected objects
  • Smart UV Project for selected objects
  • Select objects by Pass Index (PI)
  • Assign Pass Index (PI) to selected objects
  • Make Compositing node group for exporting passes separately
  • GL Render mask for selected objects
  • Adjust camera transforms for exporting to Unreal Engine via FBX 6.1 ASCII
  • Rename materials by textures names
  • Batch Export selected objects to FBX files

Download here.

1 Comment

  1. Brian Lockett on

    "Adjust camera transforms for exporting to Unreal Engine via FBX 6.1 ASCII"

    "Batch Export selected objects to FBX files"

    ...And with those two features alone, I download this.

    (Though, the whole addon is pretty useful.)

    Thanks, Roman!

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement