Roman Chumak shares a set of tools he uses at work. Do you see anything that's useful for you too?
Tools we use at yeTiVision studio:
- Restrict/Allow viewport selection on selected layers
- Show/Hide wire on selected objects
- Repeat last operations (selected from Info bar) for all selected objects
- Apply Union Boolean to all selected objects
- Smart UV Project for selected objects
- Select objects by Pass Index (PI)
- Assign Pass Index (PI) to selected objects
- Make Compositing node group for exporting passes separately
- GL Render mask for selected objects
- Adjust camera transforms for exporting to Unreal Engine via FBX 6.1 ASCII
- Rename materials by textures names
- Batch Export selected objects to FBX files
1 Comment
"Adjust camera transforms for exporting to Unreal Engine via FBX 6.1 ASCII"
"Batch Export selected objects to FBX files"
...And with those two features alone, I download this.
(Though, the whole addon is pretty useful.)
Thanks, Roman!