Blender VR viewport with Oculus Rift DK2

Virtual Reality modeling in Blender is coming up! Check out this experiment by Martins Upitis
My first try 3D modeling in VR using Blender and Oculus Rift DK2.
I used Dalai Felinto`s VR viewport addon (pre-alpha state) and his Stereo Multiview patch.
Today we got it working to a quite usable state. The head tracking is accurate and smooth, view is crisp. Mouse cursor selection is a bit problematic though, but is soon to be fixed.
This is awesome! Worked a charm. Is there any support for CV1 though?