Virtual Reality modeling in Blender is coming up! Check out this experiment by Martins Upitis
My first try 3D modeling in VR using Blender and Oculus Rift DK2.
I used Dalai Felinto`s VR viewport addon (pre-alpha state) and his Stereo Multiview patch.
Today we got it working to a quite usable state. The head tracking is accurate and smooth, view is crisp. Mouse cursor selection is a bit problematic though, but is soon to be fixed.
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This is awesome! Worked a charm. Is there any support for CV1 though?