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New E-Book: Old Masters Unveiled


Rob Tuytel presents a new Blender E-book, titled 'Old Masters Unveiled'. After his earlier project 'The Golden Age', Rob continued to develop his technique and learned how to closer approach the old Dutch painting techniques. The e-book is now available for purchase for $35 or $55 including an additional characters pack.

Rob writes:

Over the past six months I have written an e-book about creating 3D environments based on the techniques of the old Dutch painting masters. The book is titled Old Masters Unveiled – Creating 3D environments.

I started writing an e-book about 3D environments not to impress, but to inspire new 3D artists. I discovered that you can create good-looking 3D environments just by following your passion. Understanding this process was a long road with a lot of obstacles, and in particular the last one can be avoid, so this was my motivation to start writing this book.

A couple of years ago I changed my views on creating environment scenes. I was looking for a new style that would bring my work to a higher level. I began to study some books about the old environment painters such as Rembrandt, Vermeer, van der Heyden). They inspired me and changed my views on creating 3D environment art.

In this e-book I reveal the techniques used by the old Dutch environment masters. I do this by modeling a scene, showing how we can create scenes by using some of the painters’ techniques.

The book is not about learning modeling techniques, but about learning how to build a scene with passion and inspiration. Therefore it should be interesting for artists who are Blender users as well as 3D artists who work with other 3D programs.

For an additional $20, Rob throws in a character pack. He comments:

It is important to note that a lot of Dutch masters didn’t paint the people and animals in the scene. Although they were very talented at creating environments, creating characters requires a totally different way of working. Therefore they asked other artists to paint the characters in the artwork. That is why i included a extra E-book version with a Character pack. I created a introduction video to show how this looks like.


About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Lawrence D’Oliveiro on

    Those “Old Masters” were not solo artists, they were the managers of teams. They made their own paints. Apprentices were responsible for low-level details.

    It was also not the kind of system that you could take out on location to paint a scene in situ; this was very much an indoor, studio-bound operation.

  2. Great animation but poor cultural connection: I mean it simply destroys the magic of old painting. Those animations are kind of clones but they miss the magic of the original paintings. It would have been better to present them as independent works, that way we would have in mind only the animation and the magic of making them.

    • I disagree that it destroys anything. The magic of the old paintings has not gone anywhere. These are not reproductions, they are works of art in their own right, inspired by the old masters.

      Rob, a suggestion: the breeze you have in most of the scenes is so incredibly slight that it is very hard to see the trees swaying at all except occasionally. A little more, and also some at ground level to make the leaves rustle along the ground, and the flowers gently sway, would add a huge amount to the realism. You have flags flying in one scene, which is good. Perhaps some smoke or steam coming from the occasional chimney. But these are minor nit-picks - overall the effect is fantastic. You must have spent many hundreds of hours making these animations. Great job.

      • Rob : superb ! 2 points for new: I am new in Blender, so very excited. But just to evaluate, one scene is about what? 150 hours?
        And 2. , the most important, Dutch culture is not dying (I am glad) and you can see it in many ways ! (Of course, New York is Dutch, and who does not know the painters.... Etc)

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