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Tears of Steel Premiere & Hollywood Premiere


Tears of Steel will officially be launched on the internet next wednesday! But that's not all - ASIFA-Hollywood, the prestigious society of animation studios, has organised a special screening event on september the 28th.

Ton writes:

ASIFA-Hollywood – the society of animation studios, including Pixar, Dreamworks, Weta, and so on – will organize and host a special screening event with three of our movie shorts – including the official premiere of Tears of Steel. We’re very proud!

Click here to read the full invitation.

Special thanks to Arno Kroner for helping to get this realized.

Next week friday, don’t miss this – if you’re in LA!


About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


    • Ptex and COLLADA were created by people working for "big heads," and they're free and open-source. Much of Blender itself is developed based on SIGGRAPH papers done by people who work at "big heads." Sometimes you can't forget that not everyone who works at Pixar or Weta is only after a profit, and how much some of those people in the business like to contribute to the advancement of digital animation and still love animation wherever it's found. Also, Blender's growing news in the 3D world. Maybe some are just curious in seeing just what the latest development of Blender can do towards this type of production. I know I am.

      Besides, I don't think these people wouldn't be there to rob or profit from Blender or anything, considering that at least Pixar and Weta have already contributed so much to the computer graphics industry long before Blender 2.6 and some even incorporated into 3D packages like Blender (Catmull-Clark subdivision, anyone?). Pixar at least has been making their own tools and releasing some as FOSS long before Blender was even born, and Weta's no stranger to proprietary software, so I don't think the "OS society" is in any danger here. There's more threat coming from, say the likes of Autodesk, than Pixar and Dreamworks.

      I don't doubt there may be people there interested in hiring potentials for their own company, but I think some of those people could just be genuinely interested in this interesting open movie because, well, it's neat. People made a near-Hollywood-esque movie with CGI elements, all created using free software. That's something I'd like to see.

    • Hiding in the croud on

      Probably Very Good Things. The people in the above list specialize in producing art, not paintbrushes. There's a good potential for synergy.

  1. Gertjan van den Broek on

    Haha, I actually pre-ordered the DVD that would come out of the mango problem. The only problem is that I don't have a dvd drive in my rig :/. Guess I'll have to go shopping this weekend.

    • nah, don't worry, you'll be able to download all that stuff later, keep the shiny disc mint & wrapped up, I keep all my BF/BI DVD's as collectables. :D

  2. This is great. But, the invitation is not accurate. The address is actually, 7500 Glenoaks Blvd Burbank, CA 91504

    I haven't been able to confirm the date and time- I hope that isn't wrong too.

  3. maybe blender needs real CG enthusiasts to use it to make film/animations. it just doesnt look that good compared to CG used in the industry. dont get me wrong, this festival viewing will be..cute.

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