Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Friday Hangout: What's Your Blender Highlight of 2011?

53

Tomorrow I'll publish an overview of the 10 most popular news items of 2011, but I'm also curious what your Blender highlight was: what was the feature, artwork, project or news this year that really made you go 'WOW!'? Be sure to include links!

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

53 Comments

  1. My biggest highlight was simply getting back into Blender. I hadn't worked with it for a few years so I basically was starting over.

  2. Helping out on a patch (export selected only for collada) which eventually made it into trunk (first time for me). And of course Cycles, congrats Brecht, you've really made and impact on the whole industry there :)

  3. I had the opportunity to teach a 4 day class in Casper Wyoming, covering the basics of Blender and  intermedidate topology of modeling . They were a great group of people with amazing enthusiasm and creativity!

  4. Well... The best for me in 11 was developing of onion branch and restoring chromoly's addons as that kind of stuff is vital for me, considering that I work in production of well known game titles. Cant wait for 2.62 as onion branch will be implemented. Hope to see some improvements on modeling tools for HS pipeline. Cycles is great but it doesnt support normalmaps... Sculpt still not ready for production pipe. Excited about Mango project as well.

    • that french christmas video is brilliant, thank you for sharing that, I hadn't seen it.  http://www.blendernation.com/2011/12/16/french-blender-happy-christmas/ 

  5. Me accidentally overwriting my 2.49 install of blender and losing all my plugins I collected over the years (I don't make backups :facepalm:). then trying to adapt to blender 2.5+ while missing all the plugins and old features (and IMO, better UI) I want that do not yet exist in 2.6x.

  6. The realization of how BIG (for lack of a better word) Blender has gotten, and the realization of how BIG (for lack of a better word) Blender can and WILL get! ;)

  7. I worked for a school and did an initiation to animation ( mainly pxilation ) and put everything the kid's (6 to 8 year's old) realised all together in Blender. Most of it wasn't 3D but it's the first time i'll earn money with blender !

  8. My biggest highlight was when I convinced my 3D modeling and lighting instructor that my Blender could do everything and more than her 3DSMax could

  9. hmm... great question!  Mine definitely include the finalization of my arduous, one-year-long NES Console project (
    http://blenderartists.org/forum/showthread.php?227540), discovering Cycles (even if I don't use it much), starting to set up my tutorial website (coming sometime in 2012)... but overall, the biggest was definitely the NES project, learned a heck of a lot with it and I got some great feedback, it was a really awesome project and learning process. :D

    Lookin' forward to 2012 though, 'cause I'm going to be trying out some new things (like the camera tracker, compositing, animation, car models, etc.)

    Anyway, Happy New Year everyone!  And a big thanks to all the devs and bloggers and Admins across the Blender network for all your hard work and general awesomeness!

  10. Realizing i could model to a certain level with the Little Bot Bunny modelling excersize on blender cookie. Also think that cycles was one of the best things to happen to Blender this year. I've been using Blender only for about a year, so this has been a banner year! :P :)

  11. Mohamed Almonajed on

    For me my Biggest Blender Highlights 2011 is switching form Autodesk Maya to Blender and I'm proud for doing this!!

  12. My biggest,  well that started about 6-7 years ago when I posted something in BA Forum about Blenders UI being not so user friendly  AND today Blenders UI is much much better though still needs som polishing up. 
    Thanks for all your work.

  13. Dear All,
    first time commenting here on blendernation... i've got a couple of highlights this year with blender. So  here goes
    1. Made a lot of aircraft animations : http://www.anuragrana.com/watch/video
    2. Made a game, with the models made in Blender - http://www.anuragrana.com/play
    3. Made a couple of space animations - example here :) http://www.youtube.com/watch?v=xPdZmkl9XzQ

    Any ocomments ??

    To all, please enjoy the new year, 2012 - and hope you have many many highlights,
    Yours,
    Anurag

  14. May I remind that here in Belgium, New Year starts one week later.

    We need one week to recover from laughing at firework accidents in other countries.

  15. 2012 represents a 10 year journey for me with Blender that began in 2002. What was an arcane and mysterious process(digital fimlmaking) became possible. Ritalin allowed me to learn math and programming. Now I stand on the threshold of making a movie using Blender and the amazing style of my hero-Tex Avery!

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×