Creating a Scratched Glass Bottle with Cycles
Learn how to make dirty objects with Cycles in this videotutorial.
3D Animation Plus writes:In this video tutorial you will learn how to:
- UV-Unwrap a small glass bottle.
- Create textures for a etiquette, scratches and dirt in Gimp.
- How to apply those textures in blender, to get a scratched and dirty glass material.
All required material is available for download as well.
Link


11 green marbles and 3 out of bottle.
The marbles outside look pretty good. The scratched glass container looks extremely fake. It seems like too many and uniform scratches making it look more like a pattern. I think you put too much noise on it.
+1 with Animaticoide.
I’ve watched the whole tutorial, and first, many thanks for the effort and the investment.
As far as i know, it seems that the scratches on the surface should have an influence on reflections too … that it seems not be the case on the render.
Reflections seems to be intact, with no impact coming from the scratches.
Maybe use a shader mix node in order to suppress, or at last lessen reflections where there is scratches, may improve the whole effect ?
link is dead :)