Previous BlenderNation posts (1, 2) have pointed out some great free resources for .bvh mocap data files, but maybe you are still wondering how use them? 3D Artist Richard Culver explains how to import and retarget mocap files in Blender 2.5.
Link: Importing and Retargeting .bvh motion capture data in blender 2.5
5 Comments
super great i waiting for this long time ago thanks
Nice. Is there a video version of this tutorial? Would like to see a little more on the workflow between bvhacker & Blender. Thanks!
If anybody wants to use the ASF/AMC format instead (CMU's preferred format) I recently submitted an importer (but blendernation doesn't let me paste the link, sorry).
Bug reports and suggestions are welcome, if you can find it in the tracker.
i want
this is very important - thank you