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Blenderart Mag Issue #29 now available


"Industrial Revolution" is all about the machines and gadgets. Reminding you, they are calling for content of #30 "Once upon… an image? the art of one image storytelling"

Sandra Gilbert writes:

Welcome to Issue #29, “Industrial Revolution”

Issue 29 is all about machines and gadgets, and since there is no time like the present, let's get this "Industrial Revolution" started.

So grab your copy today.

Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.

Table of Contents:

  • Creating Blender icons for Adobe Flash
  • Creating a Forklift
  • Rigging an Assembly Line Robot
  • Building a Steampunk Engine
  • Modeling a Steam Punk USB Flash Drive
  • DarkBiome
  • Advanced Py Drivers
  • Alternative Realities: Steampunk and Dieselpunk

And Lot More...

Calling for content of #30:

It’s time again to start thinking about articles, tutorials and images for Issue # 30 of Blenderart Magazine.

The theme for this issue is “Once upon… an image? the art of one image storytelling”

This issue we are going to explore how to tell a story using a single image. We are looking for making of articles, tutorials and projects that focus on a single image that tells a story or conveys a specific message.



  1. Wow ! I'm so suprised . I even didn't dream to be cover especialy when I'm only 17 years old :O Thank you all for promoting me in CG world. It will help me a lot in future :)

    Greetings to all blender fans, and artists !

  2. Sandra Gilbert, I saw the article on Dark Biome, and I'm stunned!
    when I wrote the text with humor and irony, I admit that I will
    never thought it published without editing by Blender Art Magazine.
    Incredible, you did! And beyond my surprise I have many crisis to
    laugh when I look at the article!

    I regret a single thing, not having provided sufficient
    screenshot and text for the design or the synopsis of the games.
    - - -
    Sandra Gilbert, j'ai vu l'article consacré à Dark Biome, et je suis abasourdi!
    quand j'ai écrit le texte avec humour et dérision, j'avoue que je n'aurai
    jamais pensé qu'il soit édité sans retouche par Blender Art Magazine.
    Incroyable, vous l'avez fait!!! Et au-delà de ma surprise j'ai de nombreux
    crise de rire quand je regarde l'article!

    Je regrette une seul chose, de ne pas avoir fournie suffisamment de
    screenshot et de texte pour la conception ou le synopsis du jeux.

  3. Very very intrigued by the idea of "Diesel-punk", but it doesn't work for me as much as "Steam-punk" does. There doesn't seem to be enough of a separation from Steam-punk to Diesel-punk.

    When I first heard of the term "Steam-punk" I was fascinated. Especially fascinating is the re-creations of the gadgets of today (cell phones, PCs) that are powered by steam, in a Victorian style design. Looking through the links on page 31, I didn't find any diesel-punk gadgets of today (ie: diesel-punk laptop).

    Then there is Atomic-punk, Bio-punk, Nano-punk, Internal-Combustion-Engine-punk, and Torque-punk. Why even use the word "punk"? It just means 'style', right?

  4. Hello Rafster,

    The term "steam-punk" is tough for the purists.
    A steam engine when it is the structure of its mechanism may
    never be a computer if you want to preserve an overall logic.
    For the most interesting work is to create machines that could
    operate in a subjective reality invented from scratch but with
    a high percentage of rationality.

    But the vapor alone can be boring if it is the predominant actor in history.
    Let's just say that defining a environment with the machine age associated with
    steam as the main engine is exciting if the other machines receive the benefit
    of junior energy. As dynamos, electric motors, a whole resulting functionally
    the same inertia of steam. The loan to other energy resource (diesel) does not
    directly harmed the style in which steam is included. The term "punk" can take
    so many meanings associated as "steam-punk" it is perhaps more appropriate to
    explore the Net without a clear idea. And it's good to say, each work has its
    vision of personalized style "steam-punk" the paradox of rational freedom!

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