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Blendergrid March 2018/4a
BlenderNation
3D News Blender Foundation Durian

Animating Sintel

Tim Formica [Room335] · May 25, 2010

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Author Tim Formica [Room335]
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19 responses

  1. FloridaJo
    26 May 2010 at 00:09

    This is cool. Thanks for sharing. You guys rock!!

    Reply
  2. JotaSolano
    26 May 2010 at 00:14

    This is great! Advice from the pros that can be applied to almost any type of animation!

    Reply
  3. Mr blender
    26 May 2010 at 00:49

    HEY ITS ME AGAIN!!!!!!
    Well, I must admit my last post did have some spelling mistakes. And no I had not taken my medicine (:))as was asked by MadTurtle. In fact I am still ROFL from all of the comments about my post( which I suggest you all read). But anyways I’m sorry about my rash move though it was pretty early in the morning and I didn’t know that the video was a script. Of course, now that I know, the video is awesome!!!!!
    Well happy blending!!!!:)
    PS AWESOME SONG

    Reply
  4. Charon
    26 May 2010 at 01:48

    Nice but a bit short.

    Reply
  5. greenboy
    26 May 2010 at 02:03

    ooo, that’s nice. Does that mean there is going to be a “Making of Sintel” on the DVD?

    Reply
  6. VIBrunazo
    26 May 2010 at 03:01

    Great vid, I remember I watched a video somewhere in blender shop that had this same techniques but explained in more details for each step. Don’t really remember what video it was, but I suppose it was from the same guy.

    A “making of” as greenboy suggest would be great :)

    Reply
  7. madturtle
    26 May 2010 at 07:45

    Interesting to see this “MakingOf” – thanks for sharing!
    Grettings

    Reply
  8. fmw
    26 May 2010 at 08:52

    The animation is unsolid! Too much swinging in the movement!
    The camera is poor too!
    With this fighting technique Sintel beats the guards?? Never!!
    I hope this is not part of the film!

    Reply
  9. FloridaJo
    26 May 2010 at 12:16

    @fmw Hey, just because your parents beat you constantly as a child, doesn’t mean you have to rain on someone’s parade every chance you get. Chill man chill.

    Reply
  10. Jarred
    26 May 2010 at 12:20

    Don’t worry fmw she’s probably just tripping on acid and was startled by the camera man

    Reply
  11. Rodrigo Guimaraes
    26 May 2010 at 12:54

    Good work guys. Nice Step by step.
    I like the swinging at the end because it adds more realism to the animation. LIke the body is stabilizing after the strength the she puts into the movement.
    THanks a lot for sharing. I would love to see more breakdowns like this.

    Reply
  12. nobody
    26 May 2010 at 13:12

    @fmw: As soon as I notice when I’m directing and spitting on the screen of one of my animators is enough, then your reply gets meaning and even reason…, please try to change your goal…

    Reply
  13. Angbor
    26 May 2010 at 13:44

    Pablo just did an update, pure eyecandy http://durian.blender.org/news/sintels-cabin-sneak-peek/

    Reply
  14. Eleissa
    26 May 2010 at 15:47

    Well, I am afraid that fmw is right.
    In a shot like this the tip of the weapon, its arc, is quite important and that swing is totally not intended to hurt! It’s all over, not aimed. So unless the character is not an experienced fighter it does not make sense.
    It’s hard sometimes to tell if a shot is good on its own. Myself I do not know much about this project and the story and what this shot is about? All it tells me is that she does not know how to swing with aim. If that is the intention then it got the message through.
    ;-)

    Cheers!

    Reply
  15. pixnlove
    26 May 2010 at 22:45

    Made the force be with you on that one guys & girl (but where is she?)
    Can someone tell me where is Angela?

    Reply
  16. Lee/LohnS
    27 May 2010 at 02:26

    Hey guys thanks for the great comments.

    fmw: yep its in the film, too bad haha. but trust me in context this shot works beautifully, no need to worry. It’s possible wiliam willl do a camera pass yet, as we take colins ‘layout’ camera and animate to it, adding details after and sometimes angle changes if need be.

    Cheers guys for all the support, we’ll make something wonderful the whole community can be proud of =)

    Lee

    Reply
  17. Mr blender
    28 May 2010 at 05:05

    HAPPY BLEDNING!

    Reply
  18. Zinc Chameleon
    28 May 2010 at 17:32

    Is this Sintel mesh and rig all your own creation? I’m fascinated by how the first animations just used a puppet with a human face, then added a shape-keyed mesh. Will you be sharing this mesh and rig?

    Reply
  19. greenboy
    29 May 2010 at 01:52

    @Zinc Chameleon,

    Since Sintel is an open movie all content will be available (as was done in the prior open movies created by the blender foundation). That includes the mesh and rigging for Sintel.

    Reply

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