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Happy Birthday Blender Materials!


I was in need of a snow material for a current project when I remembered the Blender Materials site. I hadn't been there in quite a while and I found exactly what I needed for this project. It saved me a lot of time. There's quite an impressive collection of FREE materials. I also noticed on thier home page that they have celebrated their first anniversary this month. So Congratulations and hats off to you all at Blender Materials for an outstanding job and collection.

" This Database provides a collection of free materials for the open source software Blender 3D.
You can download every material without registration and can use it in your commercial or non-commercial projects without paying any fees.

Many Users of the open source community around Blender 3D provide their materials here and we have many new materials every week.
Currently, there are 530 Materials in 20 categories in our database, and it's still growing!"

Don't forget to share. If you have a materials, drop one off while you are there.


  1. I always forget, does it make a difference while using a material and you either a) scale the object in object mode, or b) scale the object in edit mode. Does the material scale differently in either? Is one better than the other when trying to get an appropriate size of wood grain for example. What about texture images and their behaviors while scaling in both ways?

  2. YAY! I love that site. For most projects I'm doing, I don't need any new materials, but it's really cool to snoop through them at that site.
    SO HAPPY BIRTHDAY, and many healty years to come.

  3. Has the repository been moved? on

    I have been wondering why. Have used and would like to upload some recent creations and no luck at all.

    Please update status of the site issue's

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