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The Weekend is Here!


So it's time for another weekly video roundup. Sit back and enjoy!

P5.2.3, by Joe Dunkley

'Originally a surround sound installation presented in a gallery space. My first proper attempt at 3D, so its kind of a work in progress. The main emphasis being on the sound design and sound distribution. Sound and visuals created by myself.'

drumsync : an experiment, by wayne berry

my first venture beyond walk cycles...

character model and rig by bassam kurdali
everything else made by me :)

Animation 2, Max Hammond

blender armatured bellydancer + dynamic cloth&hair, LittleneoFr

SchokoBlock, by Manfred

rerendering of blender fluid example published by MPan

Tráiler Lorca3D

Hello, we're two spanish blender user and we're working on a big videogame made with Blender. We have make a 3d model of our city and we're now working on missions. The game will be like a free GTA.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Great, wonderfull, MADE BY BLENDER must be a TRADEMARK (for everyone)...SMILE
    Blender always of course, but with an artist it's better

    C'est superbe de réalisation, l'appellation MADE BY BLENDER devrait être une marque déposé (pour tout le monde) tant les réalisations sont propres au logiciel (humour).
    Et on le constate, comme pour tout, le talent permet de sublimer le logiciel.
    Bravo à ces artistes

  2. @Joe Dunkley & wayne berry

    Did you do the music/drumsync manually or is there a way to get MIDI-data into blender? Would be really funky if one would be able to launch actions based on midi-input.

    Great work, thanx!

  3. drumsync video is fantastic! Maybe the beats in the cymbals should be more powerful, but the sound fits perfectly with the actions.
    SchokoBlock video is also good, but too slow...
    The other videos quite good too ;)

  4. I initially skipped "P5.2.3" because I just thought 'meh, it wasn't going to be much'. I went back to it after viewing the others (which are all good) and Wow! I wish it was longer. Very masterful use of arrays and the sync to the sound design is perfect. Keep going with it!

  5. New ocean script is in development which is much better than soft body fluid simulation,although This new team of developers will tackle the impossible were no software had not yet venture. One of them I have meant at the Brooklyn conference last year.They comment, still faithful to open source they will develop blender at a level higher s joke 'Its time to break alway from the blender Vatican and pope Ton "

  6. All video are Good.. Great work blender heads
    specially Soft bodies are awesome..and if you watched other soft bodies [above on belly dancer video] related blender videos ..hey They are good too :)

  7. What is that website that max is on? Vimeo or something...its always blocked at my school and its never on youtube...i have ways around the web at school but the flash never loads..*adds in more complaining*

  8. Hi, thanks for the comments on my vid (P5.2.3). The synchronisation was done after the animation while making the sound. I looked into MIDI and blender but in the end i decided to do the sync work in the audio sequencer.

    NeonU, i haven't used it yet but i have been meaning to, Check out "Midi_Import_X" it looks like a very useful tool :)

    Cheers, Joe

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