We are sure you remember the Google SoC project by Nicholas Bishop entitled â€œInteractive Sculpting with Multi-Resolution Models." If not check out our articles here and here, and download the latest build.Â Using this tool, Scott Wilkinson (Ex-Nihilo) has posted an amazingÂ model on cgtalk and he has even made the .blend file available.
Information from Scott on this project:
This image was created with blender 2.42 using Bishop's Sculpt Mode build. It was rendered using blender's internal renderer with no post production. It took about 11 minutes to render on my Athlon XP 2200+ (1.34 GHz) machine with 1.GB of RAM. There are no bump or displacement maps. The texture and specular maps were created with Paintshop Pro 7.
Make sure to visit and his site to check out the .blend!