Brecht Returns to Blender Institute, Works on new Renderer

Blenderheads, rejoice! After a brief detour as a developer for Octane Renderer, Brecht van Lommel has decided to return to the Blender Foundation to work on Blender development.

He has already started working on a complete overhaul of Blender’s internal renderer. He comments:

There is also the problem that the internal render engine is showing its age. Before and during the Sintel project, I have worked on refactoring and improving it, but found it simply too hard to get it where I think a modern render engine should be.

The preliminary work is nothing short of amazing (did we expect otherwise from him?). Watch and drool:

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