Pablo Aparicio Resco has reconstructed an ancient temple in Blender.
This is a 3D archaeological reconstruction of an Iberian Temple (Temple A) discovered on the site of Illeta dels Banyets (Alicante, Spain). The reconstruction was made from AutoCad 2D planimetry just imported to Blender and is based on the evidences found at the site during its excavation. I wanted to give it an appearance of videogame but keeping the details of realism (correct measures, colors of different plasters found during the dig, etc.). The use of Cycles and a correct use of lights and textures help me to give the sensation that i looked for. All the textures have been modified with the texture-painting tool to join them completely with the scene.
You can find more information (in Spanish) on my webpage.