Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Blender Dynamic Paint

22

In his latest video, Daniel Kreuter illustrates different options for Blender's Dynamic Paint option. Also check out his videos on smoke, fluids, cloth and softbody animation!

Daniel writes:

Yet another tutorial this time about the Dynamic Paint tools in Blender. It's not a step by step tutorial! I just want to give you an overview about the possibilities and some basic knowledge.

If you like this video please subscribe, follow me on Google+ or join me at my Blog.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

22 Comments

  1. These are simply the BEST tutorials for explaining the Blender tools and options.
    Excellent stuff. Thank you so much for putting in the effort !

  2. I really like your quick tutorials/tips, quick simple but very effective.
    After washing them I am like : Now I really undertand how that works!!
    Keep it up.

  3. Kirill Poltavets on

    Thanks, it's awesome and very stylish explanation!
    Can we control Explode modifier with Dynamic Paint (in particle mode)?

  4. Dynamic paint only visible in viewports. When i render image/animation they are not visible. This tutorial don't explain how to make them visible in rendered image. This is probably explained by other tutorials. But I'm lazy and don't watch long tutorials. That is so sad.

  5. Some funny artifacts got into the English translation I noticed, but only one really needed changing, "Brush Volume" got re-written as "Bush Volume" at 59sec into the presentation.

  6. Duarte Nuno de Paiva Farrajota on

    These guy's videos should be "integrated" into blender wiki and considered official help/manual (with the authors consent of course), they are very concise, succinct, and very clean-looking and effective

  7. When using displace, how do you get the displacement to actually stay displaced after the brush affects it like in your example #2.
    I am able to get it act similar to the water example, but can't get the canvas to stay displaced, one the object passes thru the canvas, the canvas returns to it's original shape....any help would be appreciated.

    Again, these have been all great tutorials...  very pro and well done

  8. Great tutorial. Can someone help with this please - I want to have the painting done on a transparent canvas, so that all that is visible is the paint left by the brush and not the canvas. Is that possible? I tried without luck with transparency in canvas material and cast shadows.

  9. Thiago Cavalcante Carvalho on

    Is not there a faster, easier, more automated way to create Dynamic Painting in Image Mode? Without having to go through all this process of creating a UV mapping, create a sequence of images in a file, and still have to configure everything via Nodes ?! Because I think everything should be faster and more practical. Everything already configured by Blender. At most maintaining the option of manual UV mapping. But still allowing to use a standard Smart Project automatically if the user does not configure a UV map itself.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×