Boro-Toro wins BAFTA Award

boro-toroThe Blender game Boro-Toro, winner of the Dare to be Digital contest, now also won the BAFTA (British Academy of Film and Television Arts) ‘Ones to Watch’ award. Congratulations to the entire team! You’ll find more information, trailer, screenshots and downloads on their website.

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  • Felix

    wow! gratz! :)

  • Bane

    They say on their website that it runs on the “PC”, does that include Linux?

  • txrx

    congrats to all :D

  • gundampilot

    No, it does not.
    Apparently, nowadays, PC means a Windows computer, Macintosh is not a personal computer brand and GNU/Linux runs only on super computers and web servers.

  • teo_yoni

    sweet

  • http://www.grahamranson.com Graham Ranson

    @Bane & gundampilot

    I have updated the site to specify Windows. I would love for it to run on other OS’s but we simply did not have enough time or need for the competition.

    @Everyone else

    Thanks for the congrats :-)

  • http://mattanimator.blogspot.com/ fatfinger

    Well done, it’s a good game, well deserved. I’m sure the Blender community would love to know about how you got Wiimotes working in your game. Congratz!

  • http://blenderecia.orgfree.com Dalai Felinto

    Congratulations!

  • http://www.fireflypictures.org Cameron

    It looks amazing, absolutely amazing. Thanks for the hard work, those who made this game!

  • kijja

    I like your Promotional Trailer in youtube.

  • http://n/a t_hnx

    Congratulations !

  • http://www.watchmike.ca Mike

    Congrats on the award! I’d love to pay for a Mac version.

  • grady1017

    I see a Wii controller…this may be a dumb question, but can you use Blender to program for the Wii?!

  • Tom (not Ton)

    Neat game!

    @ grady

    possibly related just saw it the other day at planetblender.org

    http://www.bchynds.com/?p=198

  • http://www.bchynds.com BrianH

    @ Tom and grady1017

    What I mentioned in the article isn’t related to Boro-Toro. From what I read, it looks like Boro-Toro uses a much more direct method for getting the Wii controller input.

  • http://www.boro-toro.co.nr Graham Ranson

    @ Tom and grady1017

    BrianH is right, our method for the Wii Remote is a lot more hacky than that :-) Basically we wrote have a separate application that uses WiiUseC to connect to the Wii Remote then simply just fire off windows keyboard and mouse events when various buttons on the remote are pressed. Then in the game in our Python scripts we just listen for those events and proceed accordingly.