Leg Rig by Daniel Martinez Lara

cap01.jpgDaniel Martinez Lara seems to be getting quite well into Blender. He has now made this simple but great leg rig. It uses very few handles (only around 2-3) without compromising the functionality even the slightest.

Daniel also did a quick little demo video that also shows how the rig enables quick rearrangement of the pivot point of the foot/leg. Click here to download the demo video. Let’s hope we’ll see more similar rigs in the future.

Download the leg rig .blend files here.

Thanks to Daniel Martinez Lara for making this available to the Blender community!



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25 Responses to “Leg Rig by Daniel Martinez Lara”  

  1. 1 ccherrett Edit Link

    ok that is very cool :)

  2. 2 DaveC Edit Link

    This is a beautiful and incredibly simple rig. I want to know how to do this! :D

  3. 3 bov Edit Link

    This looks very nice - I like the idea of few handles but with a lot of articulation. Would be great if a tut became available for this - well done.
    Cheers

  4. 4 Lasphere Edit Link

    This is great. A tut would be nice..

  5. 5 Nozzy Edit Link

    That is one sweet setup, nice work daniel.

  6. 6 online_sb Edit Link

    That is cool and simple.Tute please

  7. 7 Aligorith Edit Link

    This is one of the most interesting foot setups I've seen done in Blender. Somehow I cannot replicate the what happened in the demo vid when another layer was shown.

    From what I can tell, it seems that two armatures are used: one control, one deform. The control solutions are definately quite neat.

  8. 8 rexprime Edit Link

    great work. thanks for the .blend files

  9. 9 ZanQdo Edit Link

    Amazing, thanks for sharing!

  10. 10 TXRXFX Edit Link

    That's a nice clean leg rig if I've ever saw one! Damn it's good!

  11. 11 Brad Edit Link

    It is very nice, but I dunno if it is simple or practical enough for me. Daniel is much better animator, etc. than I'll probably ever hope to be, but I don't think it is intuitive to use. I have a hard time visualizing the actions that will occur when scaling/rotating the diamond shaped bone. Not bashing, I do think it is very ingenius. It's great thinking, and coming up with new ideas and trying things differently, that's the only way we can get further ahead instead of playing catch up, by trying things other people don't like or haven't tried.

    Great rig and innovative use of ideas.

  12. 12 Pepeland Edit Link

    There are two different Armatures, one called "Base" plenty of bones to deform and pivots, the other one is "Control",this one is the visible and animable. It´s my fist rig in blender, it´s not finished yet, the main problem is the knee, it´s quite unstable. For a better workflow you need use the scale axis in "Global" mode.

    Still working!

  13. 13 filsd Edit Link

    thats the dream rig of the animators. Thanks for sharing this.

  14. 14 Djameika Edit Link

    This guy rocks man… really

  15. 15 joelthebowl022 Edit Link

    A tut for this would be amazing

  16. 16 JiriH Edit Link

    Thank you very much Daniel Martinez. This is really great! Some sort of short tutorial on foot rigging and maybe new walkcycle functions would be brilliant. Thank you.

  17. 17 Gruvsyco Edit Link

    This is great stuff! I'd love to see more simple to use riggings like this and would also love a tutorial on setting it up (for us rigging impaired).

  18. 18 David Edit Link

    I can't play the video :( wat is the codec?

  19. 19 Terence Edit Link

    @David. the one answer for any problem about not being able to play a video appears to be - use VLC player (www.videolan.org). I don't think there is anything it won't play

  20. 20 Bassam Edit Link

    awesome!

  21. 21 Tadeusz Edit Link

    I find it quiet nice and at the same time annouying that we see some goodies like this and then no tutorial.
    Im not a tech guy, just a stubbern character animator who cant "debug" a setup like that. so I get alittle frustrated and are wondering why we can get the one leg, but no tutorial. Its NICE but very Frustrating ! A tutorial would be appreiciated alot more than just a video of a nice leg setup you cant do your self. :)

    Just my rusty 25 cent

  22. 22 H2SO4 Edit Link

    Great work! I want to use that rig system somehwere useful, but I can't understand how you did it. If you could write a tutorial it can help a lot of begginers who have problems with bone animation. It'll be much easier to animate the feet and arms. A tutorial could be awesome.

  23. 23 patdog Edit Link

    I love the 'simple look' of the rig, and it moves beautifully. Then I had a look at the Armature.002, under Links&materials, and also made layers 1 & 2 visible. Different world. This is a well executed and clever rig, but nothing about it is simple. I think to try write a tutorial for this would be a project in itself….or am I wrong?

  24. 24 migero Edit Link

    does anyone still have the blend rig !! ??if s can you send me over it ;]

  25. 25 nawabz Edit Link

    eyyy this is a nice one

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