Community News
Baking normal maps from Cycles material
David Gayerie describes an improved method for normal baking, which takes additional model information into…
Eevee Animation: SciFi Elevator
I can't get enough of Eevee demonstrations - here's an OpenGL render of a SciFi…
Normal vs Displacement Mapping and Why Games Use Normals
Here's a nice bit bit of background reading on a popular technique for real-time 3D…
2.79 Test Builds are Available
You can now download test builds for Blender 2.79 from Blender.org and read the release…
Tutorial: Blender Eevee PBR Texturing
jayanam writes: In this video we can have a look at the new Blender Eevee…
Principled BSDF - Quick and Easy PBR in Cycles
Aidy Burrows quickly explores all the options in the new Principled BSDF shader node that…
Art Spotlight: Tesla vs Lovecraft
Martti from the Indie game studio 10tons writes about the design process of the Tesla…
Using Physically Correct Brightness in Cycles
Johnson Martin writes: In order to better understand the lighting system in the Cycles render…
SpaceX Infographics Artist
Xraygunner writes: I just happened to be perusing my one of my favorite subjects in…
Grease Pencil 2.8 sneak peek
Pablo Vazquez writes: Daniel gives us a quick sneak peek on the new Grease Pencil…
Tutorial: 4 Metal Displacements - Nodes Only
JoshuaAutumn writes: In this tutorial, I’ll be showing you all 4 different metal displacements for…
Quick Tip: How to add Film Grain
Darkfall writes: In this quick video we look at adding Film Grain to our movie…
7 Benefits of High Dynamic Range
In the third pard of his HDR lighting tutorial series, Gleb Alexandrov explains why you…
Eevee: Live Viewport Demos
One of the Blender 2.8 features that is generating a lot of excitement is the…
My favourite Blender Art on Sketchfab: 2017, week 24
Here's my latest overview of the best Blender work on Sketchfab this week. And remember:…
Image: Blood and Fire
A fantastic dragon model Rico Cilliers!
Weekly Blender Developers meeting notes - June 11, 2017
Here are the notes from today's 14 UTC meeting in irc.freenode.net #blendercoders.
Free HDRI: Sunny Vondelpark
Here's Greg Zaal's next free (CC0) HDRI image - the Vondelpark in Amsterdam. You can…
Tension map add-on
Yegor writes: Hello there! This is my tutorial on how to use a very handy…
Blender Conference 2017: Call for Proposals & Tickets
You can now submit your proposal for a talk at the Blender Conference, as well…