Community News
Open Bionics: Blender Used in Prosthetic Arm Creation
TheCGMaster spotted a new update by Open Bionics on their prosthetic arm project. Using muscle…
Challenge accepted – F16 Trophy animation (Interview)
Bogdan writes: Azad Boubrit is a self-taught artist with a keen interest in science and…
Hard Surface Modeling in Blender | Out Now
Aidy Burrows writes: Countdown is over! Hard Surface Modeling in Blender Course Now Available! Everything…
Crowdrender v0.1.5 adds new network rendering goodness
Jamesy writes: With many thanks to the blender community, especially Albin Merle for allowing us…
Unfolding Animation using Animation nodes
Yash Patel writes: I made this cool unfolding animation in blender using AnimationNodes 2.0 .And…
Complex Fresnel texture node for Cycles
Oded Erell writes: I developed a Complex-Fresnel texture node for Cycles, that supports GPU rendering.…
My favourite Blender Art on Sketchfab: 2018, week 28
Here's my latest overview of the best Blender work on Sketchfab this week. And remember:…
Match Modeling - setting reference images
Jeacom writes: So last video I showed how easy could be to model over a…
How To Make Wet Maps
Senad Korjenic writes: To achieve photorealism you need to add as many details to your…
Character Modeling Workflow Tips and Interview with Sebastian Cavazzolli
pavla writes: Sebastian shares his workflow and steps of creating his charming character models, as…
Modeling and Lighting a Mridanga/Khil
Sandeep Basak creates a Mridanga (or Khol), a drum instrument from India.
Add-on: QuickBool Mesh Decals Editor
QuickBool adds a quick way to add mesh decals or Greeble to your objects, and…
Making of the music video “Forever Like the Sun”
Sanjeev Nandan writes: Creativity comes to everyone in bits and pieces. The hard part is…
Blender 2.8 Timeline vs. Dopesheet
jayanam writes: Here is a new Blender 2.8 video in which I compare the Timeline…
Using Blender's Grease Pencil for Previz - CGC Weekly #14
pavla writes: The grease pencil is a fantastic tool that allows users to do tons…
Modeling with motion tracker!
Here's an interesting application of the motion tracker: not using a static reference image but…
Status of Blender 2.8 ALPHA
Pablo writes: It's over... I mean the Code Quest! Blender 2.8 is now in ALPHA…
Why your scene needs a story
Jesse Davis with another in-depth article on creating compelling images with Blender. Republished from his…
Kent Trammell's Intro to Hard Surface Vehicle Modeling
pavla writes: In a recording of the first live session from his Vehicle Modeling Class,…
Brecht Van Lommel joins the Blender Institute as full time Blender and Cycles developer
The Blender 2.8 Code Quest has ended, but Brecht won't be coming home! He's returning…