Community News
Creating a Lava Lamp in Blender (Blender 2.8)
3Dtinkerer writes: In this tutorial, I go over some methods that you can use to…
PolarGriD is Looking for GPU Renderfarm Beta Testers
PolarGriD writes: Dear Fellow Blender Users, Please allow me to introduce myself. My name is…
Daily Blender Tip 178: Colorful Wireframes
Jan van den Hemel writes: Will continue with the VFX stuff tomorrow, but I just…
Tutorial: Creating a Dynamic Rig for a Fish
Luciano A. Muñoz Sessarego writes: Hey Everybody!, Today I want to explain a quick and…
Decal Scatter: Procedural distribution
Thatimster writes: Hi everyone, I've just finished developing Decal Scatter, a procedural PBR Decal distribution…
UI, WORKBENCH, OUTLINER & MORE! - Blender Today Live #51
Pablo shares the latest updates on Blender 2.8 development tonight.
Character Cloth Simulation in Blender 2.8
Curtis Holt writes: Hello everyone! In this video, we’re going to be taking a look…
Meet the Artist: Thiago de Sul
About Hello, I’m Thiago de Sul, 29 years old and I’m from Rio de Janeiro,…
Freestyle Basics for Comics
Paul Caggegi writes: Hi Blendernation! In this video, I share some in-depth tips on how…
New Nodes of Animation Nodes For Blender 2.8
3DSinghVFX writes: Hi... I have been creating new nodes for animation nodes. I have published…
Daily Blender Tip 177: Texture painting
Jan van den Hemel writes: Time to paint our creature! We start by creating a…
My favourite Blender Art on Sketchfab: 2019, week 9
Here's my latest overview of the best Blender work on Sketchfab this week. And remember:…
Procedural Granite Material in Blender Cycles + EEVEE
String Fairy writes: Learn how to make a counter top granite material for Blender EEVEE…
Daily Blender Tip 176: Baking displacements
Jan van den Hemel writes: Continuing from yesterday, it's time to bake the displacement map!…
BlenderKit Add-on updates (version 1.0.19)
Vilém Duha writes: We have released a new version of the BlenderKit add-on(both for 2.79…
London Blender Day June 22 - Save the date
Saplacan Alex writes: The London Blender Users Group is delighted to announce the first full…
Remove Unwanted Reflections (Blender Cycles)
ChrisP writes: In this tutorial I show you how to remove specific reflections from certain…
Procedural Iridescent Material (v2) in EEVEE
String Fairy writes: Learn how to make an iridescent material in EEVEE. The updates here…
Marble Material in Blender EEVEE + Cycles
String Fairy explains how to set up a procedural marble material in Blender EEVEE +…
Rocket Pop Can Part Two, shaders, HDRI shading for beginners and Particle Water.
Douglas E Knapp writes: Rocket Pop Can Part Two, shaders, HDRI shading for beginners and…