Community News
LondonBUG Meetup November 10th
Ben Simonds writes: London Blenderheads rejoice! I've been chatting with a few blenderheads in the…
Wiki Update
The homepage of the Blender documentation wiki has received a wonderful cleanup, making it much…
Realtime Reflections
This videotutorial was published about a year ago, but as I came across it I…
Game concept art: Eyepet Adventures
Michael Williamson has published a stunning set of concept graphics for a PSP game. Be…
Non-Blender: Rendering Synthetic Objects into Legacy Photographs
http://vimeo.com/28962540 I was amazed by this research video that shows a new technique to add…
Tracking + Smoke Video and Breakdown
http://vimeo.com/31189191
Free model: PENTAX Optio LS 1000
by Origalde
Ton Roosendaal Photoshopped
Here's a hilarious ad-hoc community project - people Photoshopping a picture of Ton during the…
10 Years of Blender Art / NeoGeo Tapes
Joeri has collected all the Suzanne Awards entries that he could find AND some *really*…
BuffaloBULL & BuffaloBELL/Sky Dance
http://vimeo.com/30785176 A little Blender 2.59 motion tracking/animation gem by Tomo (see his homepage) that I…
Blender Conference 2011 in Amsterdam
Thomas Dinges reports on the Blender Conference 2011.
Alembic Support in Blender is a Work in Progress
We just published an article about Alembic. It led to some confusion, but Libre Graphics…
Alembic and Cortex Support in Blender
Developer of the Ramen Compositor Est77 has also been busy investigating adding support for…
How to run Blender on iOS locally with Bochs
The squidifier sent as a message that it is now possible to run Blender 2.5…
Happy Halloween!
http://www.youtube.com/watch?feature=player_embedded&v=rbA0u6D6zZA
BlenSor - Halloween special
BlenSor is a modified Blender version for LIDAR Simulation.
Free Model: Pumpkin
If you can't be bothered to follow Blender Cookie's Pumpkin Patch tutorial, or if you…
Zumbis
A rigged Zombie model with two texture maps, from BlendSwap.
Suzanne Awards 2011 Winners
The winners of the Suzanne Awards 2011 are...
Cleaning up the Blender UI
William Reynish presents an analysis of the current Blender interface and proposes some improvements. William…