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About the Author
Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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1 Comment
Oh wow, that's a sick wolverine render. The sculpting isn't tight enough in a few areas, namely the grooves between the patella/medial vastus, lateral vastus and whatever fat deposits may be there, as well as the brachioradialis/extensor carpi radialus longus. Your character posing is close to masterful, I've no doubt seen wolverine in a few comic books doing the "tell it to the claw pose", as well as the leaping pre-uppercut. Also kudos on the texturing and composting. Thank you for your render.