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Tunnel Accident


By Andrii Stadnyk.

Personal project to study lighting, composition, and framing with Eevee in Blender 2.8. The main inspiration for the project was the photography of Rays Hill Tunnel. I modeled the tunnel with surroundings (see a full project) and used free 3D models (cars, some of the road elements, and the character) to populate the scene and achieve desired atmosphere and mood. To enhance the rendered image from Eevee, I used color correction in Photoshop and additional overlays (dust, highlights, etc.)

You can find the entire project on Artstation:

About the Author

Andrii Stadnyk

Concept Artist in the video game industry.

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