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Mercedes AMG-SL63


By Daniel Vesterbaek.

This is the final rendered image from my car lighting tutorial in Blender.

I went though a couple of iterations before getting the exact lighting I was looking for and I also did some tweaking in Photoshop to fix some issues and artifacts. Otherwise this is straight out of the Blender compositor with only minor post processing in Photoshop.

Check out my tutorial if you are interested:

- Daniel Vesterbaek

About the Author

Daniel Jensen

Hey! I am a 3D artist and a Blender fanboy! Blender is like the Swiss Army Knife of editing software. Modeling, compositing, editing, sculpting, essay-writing - It does it all. Well, getting off track... I am mostly working with hard surface stuff like automotive rendering and product visualization, but I also do sculpts and environments from time to time.

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