Longing Look

By suboptimal.
The image and the whole concept emerged from a quick sculpt I did with nothing specific in mind, which ended up resembling an house-elfish creature. Because the most significant thing that I remembered about these is their facial expression, I tried to replicate it. It’s that kind of melancholic, suffering hangdog look everyone knows ;)
Blender was used for everything except for the textures.
Enjoy!
Now that looks great. Good job!
hi…great piece….I really like the detail on the wrinkles and the pores…can you tell us a little bit about the rendering workflow?…like, Did you use a displacement map?….or any especial setup to get the high frequency detail to show up nicely in Cycles?…
creeeepy…