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12 Comments

      • DavidSNESGAMER on

        That's a really resourceful way to create those rays! If you could get two or three screenshots of your arrangement, I'd like to see to get a better handle on it.

        But it looks great (although I'm not personally too big a fan of the Lego character phenomenon.)

          • DavidSNESGAMER on

            The screenshots definitely explain things. 'Preciate it!

            Just the fact that you could visualize that abstract visual in the first place is an achievement, and then that cool technique you used just makes it cooler. (Although I suppose the Bat Signal could glow rather than be be dark, but that's okay.)

            I learned character modeling (and Freestyle) primarily through trying to build the old Bruce Timm-style characters (because their sharp, angular design made them much easier than more sophisticated models), so it's cool to see different Batman models.

          • DavidSNESGAMER on

            Here are most of my character models. Back in early 2012, Batman took me a few months to do. I got better and better with Blender - God bless all the wonderful people in the community! - and now I can do one of these guys in one full day.

          • DavidSNESGAMER on

            Ha ha: You're way beyond my level! It's cool to see another SNES fan, too!

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