By Ralf Maeder.
A group of Thalassodromeus enjoying the flight. The scenery was created and rendered in Blender 3.3.11. The whitewater/foam effect was created manually and is a texturemap that was placed inside the shader network of the water. It can be moved around with linked null objects. The cliff objects were sculpted in ZBrush and decorated with Geo-Scatter grass, Thalassodromeus and volumetric clouds were purchased as commercial products.
The dimensions of the original artwork have been changed in order to fit the BlenderNation banner.