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Crooked Cards


By Kenneth King.

A little experiment with storytelling.
Modeled and post-processed in Blender 2.79b.
Rendered with Filmic Cycles.
Most of the props were textured in Substance Painter 2018.

You can see the wireframes and other camera angles at:

About the Author

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Self taught 3D artist for 5 years. I mainly do hard surface modeling, PBR texturing, and UV mapping.


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