Still getting myself familiar with the 2.8 version. There is still some issues with this version, can't wait for the RC1.
Fully PBR Shading, rendered in Cycles, i had some quality issues with eevee for final imaging but was great for post-viz.
Rigged in Mixamo, Skin Refine in blender, Animation from mixamo.
Cloth Sim for the bottom part of the Apron, and Soft body sim with a special Weight vertex group for the suit to allow it to wrinkle without cloth.
Environnement from Archmodel.