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By Jesse Haack.

Started off attempting to make a realistic looking spherical woven grill for the microphone, then modeled the rest for fun.

Backstage

Community Reporter · September 13, 2014

By Jesse Haack.

Started off attempting to make a realistic looking spherical woven grill for the microphone, then modeled the rest for fun.

Author Community Reporter
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4 responses

  1. Jan-Eric Winkelmann
    13 September 2014 at 11:15

    How have you created this “woven grill”?

    Reply
  2. Nick Vasquez
    14 September 2014 at 09:52

    Great work I was recently thinking about how to model the mesh of a Sure SM58 mic. Do you have any plans to share the model on blendswap or at least do a tutorial on how you did the mesh. Is the mesh an actual model or a texture map with transparency?

    Reply
  3. Jesse Haack
    15 September 2014 at 01:19

    Thanks! The mesh is actually modeled using bezier curves with thickness in combination with a shrink wrap modifier and some manual pulling and pushing of vertices. The microphone model should end up on blendswap as soon as I get a chance to clean up the file a bit.

    Reply
  4. Leon Cheung
    15 September 2014 at 05:28

    Thanks a lot for inspiring! :) My simple try: http://www.pasteall.org/pic/show.php?id=77116

    Reply

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