Advanced Subsurf Modeling – Techniques to Avoid Pinching
Chris Plush writes: We’ve all been there. You’re using the subsurf modifier for hard surface…
Chris Plush writes: We’ve all been there. You’re using the subsurf modifier for hard surface…
Gleb Alexandrov writes: In this tutorial we’ll be exploring the basics of HDR image-based lighting…
Reducing rendertimes and getting rid of noise is a hot topic right now. Here's a…
Jez Impbox uses cloth simulation to create low-poly garments in Blender.
Darkfall writes: In this Video we will be creating a pretty simple Glitch Effect. You…
Zacharias Reinhardt writes: Hi everyone! In this video I show you how to use the…
Sean writes: Using Blender's vector passes in The Foundry's Nuke to create motion blur on…
pavla writes: Wayne Dixon has an ultra-close look at a short animation and takes it…
Rico Cilliers writes: In this quick video I go over a few built-in retopology tools…
Gleb's new training series is here! And it's 'freemium', meaning you can pay whatever you…