Blender Feature Preview: Auto texture scaling
3Descape writes: Does you scene constantly crash when rendering on the GPU because it's simply…
3Descape writes: Does you scene constantly crash when rendering on the GPU because it's simply…
Viktor Sazonov writes: Procedural Generated Nebula in ''World'' nodes in Cycles. Nebula is generated integrated…
PBR Shaders are hot in the Blender community right now! Here's a new one by…
prutser writes: I have implemented a calculation of thin-film interference, or iridiscence, in and on…
BlenderBrit's new SP2Blend allows you to load in Substance Painter textures and connect them to…
onelvxe writes: BLENDER DISNEY SURFACE UBER SHADER: The coveted Disney Shader, in all of its…
Marco writes: Sky Free is a Complete Blender Cycles Procedural Sky Generator "For years Blender…
A promotion video commissioned by the Italian Ministry of Cultural Heritage makes interesting use of photogrammetry…
A new anti-aliasing filter for cycles promises a subtle improvement in some use cases.
Ryan Flake contributed to this (rather funny, I must say) commercial for Pizza Hut.