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E-Cycles - Faster rendering on Blender
mathieu writes: E-Cycles is an optimized version of Cycles for CUDA GPUs. It renders up…
mathieu writes: E-Cycles is an optimized version of Cycles for CUDA GPUs. It renders up…
Simon Thommes has shared an amazing procedural Brick shader. It offers fine control over the…
highbeamstudios writes: I did some testing on the best tiles size for rendering with cycles…
Oded Erell writes: I developed an advanced car-paint shader for Cycles, featuring base paint layer…
Oded Erell writes: I developed a Complex-Fresnel texture node for Cycles, that supports GPU rendering.…
3d/vfx professor writes: Most Blender artists are using the official release only and they are…
Chris Chuipka writes: An uber hair shader for Blender cycles that eliminates the struggle of…
Oded Erell writes: I developed an advanced procedural wood shader for Cycles, that produces detailed…
Oded Erell writes: I developed an advanced emission shader for Cycles that produces IES style…
Riccardo Bancone writes: Today I downloaded the latest Blender Build and explored the new Principled…