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Home
Art
Behind the Scenes
Images
Video
Games
Models & Rigs
Headers
Repositories
Development
Blender Development
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Deep in the forest
Author
Pierre Schiller
I´ve been working in commercial advertisement since 2K. I specialize in 3D and VFX animation. You can visit my website: http://www.3dcinetv.com to check out my portfolio.
54 articles
3D News
Blender 2.8 – Subsurface scatter demo (Trex Skull)
Pierre Schiller
·
December 26, 2017
Tutorials
Grease Pencil and Store view – Blender 2.79
Pierre Schiller
·
September 5, 2017
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