![Shader Forge: Introduction to Physically Based Rendering [$]](https://www.blendernation.com/wp-content/uploads/2017/03/pbr-shader-forge-351x185.png)
Shader Forge: Introduction to Physically Based Rendering
Jonathan Lampel gives a quick overview of the basic concepts of Physically Based Rendering (PBR)…
Jonathan Lampel gives a quick overview of the basic concepts of Physically Based Rendering (PBR)…
pavla writes: Without having Blender superskills, Steven Russell got his Blender model published in a…
Pavla writes: Everybody loves a good title sequence! Whether it’s the newest Hollywood blockbuster, television…
It's always hard to get the reflection in gemstones right - the combination of translucency…
pavla writes: In this 7-lesson course, you’ll learn a workflow for modeling and animating a…
Jonathan Lampel takes a look at Filmic and explains the basics of color management.
CG Cookie's Jeff Lange demonstrates a method of creating a wave of ribbons that can…
CG Cookie has started an interesting new course: learning how to develop a 2D 'Tower…
pavla writes: New course by Jonathan Lampel: Grass is tricky to get right, but if…
pavla writes: This course is for the motivated student that wants to begin perfecting their…