I was meet with 3ds max in 2007 and started to learnt 3ds max myself. After some learn and experiances, i was started to work for Gamega game studio which was created brower games. And in that company i was prepare 2 browser game's 3d buildings, textures, assets, animations etc Since 2014 i working for Opus Visual. In Opus i worked on architecture, animation, character animation, texture creation and other stuffs.
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