Daily Blender Tip - Car Modeling Basics part 3
Jan van den Hemel writes: Just like with a real car, we will make the…
Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.
Jan van den Hemel writes: Just like with a real car, we will make the…
Jan van den Hemel writes: Before we can start modeling, we need to add a…
Jan van den Hemel writes: This is the first part in a short car modeling…
Jan van den Hemel writes: Did you know that the origin point of a Rigid…
Jan van den Hemel writes: How many ways can there be to make a circular…
Jan van den Hemel writes: Make your default cube comfy with this tufting pattern. Due…
Jan van den Hemel writes: An Albedo map is basically a version of the Diffuse…
Jan van den Hemel writes: Today we'll look at yet another way to create a…
Jan van den Hemel writes: Today we look at another way to do a circular…
Jan van den Hemel writes: This character is already rigged but the shirt is not,…