Author AnyMation

Allan Liddle

I am a qualified electronics engineer, who migrated into software development/management, but I am also an artist. By combining my analytical and creative sides, I do 3D CG and animation (in the broad sense of the word) in my spare time. I do all my 3D work in Blender. I love the open source movement and do other work in the GIMP, Audacity, Inkscape, Open Office, etc. I am a Blender Foundation Certified Trainer (BFCT) and have provided training in various cities and in other countries.

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