Free Download: Quick Erosion Filter

Add the Erosion Filter node group to a geometry nodes modifier and let the magic happen!

This erosion filter is not a simulation, it uses normal information and a series of mathematical calculations to procedurally generate realistic erosion based on the initial geometry, which offers 2 huge advantages over a real erosion simulation:

  • It is insanely faster, it takes less than a second!
  • It allows a full and instant control over the erosion parameters (Strength, scale, shape, rounding, seed, etc.)

Credits: This node group is a geometry nodes adaptation of the erosion filter code created by Rune Skovbo Johansen (runevision) on Shadertoy, under the Mozilla Public License v. 2.0. It is released for free with his permission.

The “Fast and Gorgeous Erosion Filter” is also explained in his YouTube video and blog post.

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