New Blender 5.1 EEVEE Feature – GI Intensity

Gleb Alexandrov writes:

Did you know that in Blender 5.1 you can (finally!) control EEVEE ray tracing intensity? In this video, we take a look at this small but powerful feature – brought to us by Trita Norousi and Clément Foucault – and why it’s basically a shortcut to better-looking EEVEE renders. If you’ve ever struggled with weak global illumination in EEVEE – well, you’re in for a treat.

Advertisement