Blender Developers Meeting Notes: 10 November 2025

Announcements

Modules & Projects

VFX & Video

New Features and Changes

This is a selection of changes that happened over the last week. For a full overview including fixes, code only changes and more visit projects.blender.org.

Anim

  • Increase performance of BKE_fcurve_bezt_binarysearch_index_ex (commit) – (Christoph Lendenfeld)

Assets

  • Make packed objects local when dropping, allows transforming (commit) – (Julian Eisel)
  • Drop material on object when object data is linked/packed (commit) – (Julian Eisel)

BMesh

  • Minor improvement to spin float precision (commit) – (Campbell Barton)

Color Management

  • Log which environment variable the OCIO config came from (commit) – (Brecht Van Lommel)

Compositor

  • Support domain realization on all CPU types (commit) – (Omar Emara)
  • Hide essentials from asset shelf meant for menu only (commit) – (Julian Eisel)
  • Store enabled asset shelf catalog tabs in Preferences (commit) – (Julian Eisel)
  • Enable some asset shelf catalog tabs by default (commit) – (Julian Eisel)

Core

  • PartialWriteContext: use LIB_ID_CREATE_LOCALIZE copy option. (commit) – (Bastien Montagne)

EEVEE

  • Split Create Info files per typedef includes (commit) – (Clément Foucault)
  • Add back lookdev view rotation support (commit) – (Clément Foucault)

GHOST/Wayland

  • Store the “serial” for pointing device events (commit) – (Campbell Barton)

GPU

  • Add GPU_shader_batch_pause/resume_compilations (commit) – (Miguel Pozo)
  • Add log message when compiling a shader (commit) – (Clément Foucault)

GreasePencil

  • Make it possible to use lattice parenting option (commit) – (YimingWu)

Mask

  • Gizmos weren’t shown for Render/Viewer image output (commit) – (Nig3l)

Mesh

  • Display more internal data with debug value 4001 (commit) – (Hans Goudey)
  • Add validation of CD_MDISPS tangent vector data (commit) – (Sean Kim)

NDOF

  • Implement “Drone” mode (commit) – (Patryk-Skowronski)

Nodes

  • Don’t darken color picker of inactive sockets (commit) – (Habib Gahbiche)

Subdiv

  • Use attribute API for CPU attribute interpolation (commit) – (Hans Goudey)

Template

  • Small update to Storyboarding template (commit) – (Pablo Vazquez)

UI

  • Do Not Start IME in Numerical Inputs (commit) – (Harley Acheson)
  • Improved Status Bar Display for Add Object Tools (commit) – (Harley Acheson)
  • Disable “Make Local” button for materials on linked object data (commit) – (Julian Eisel)

VSE

  • Sound Pitch Modifier (commit) – (golden-dragon)

Vulkan

  • Disable shader texture atomic test (commit) – (Jeroen Bakker)
  • API for disabling extensions on driver level (commit) – (Jeroen Bakker)

Weekly Reports

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