Blender for architecture: How to use a 2 point perspective like SketchUp?

Allan Brito writes:
When you start to work with architectural visualization you will quickly notice that many tools give you a way to change or update the projection of your camera. From 3 vanishing points to 2 to create an “architectural camera.”
That is the case with SketchUp that has a dedicated option for a 2 point perspective camera.
What about Blender? In this tutorial, I explain how to easily manage this conversion with an Add-on:
