Creating Powerful Light Trails in Blender 4.5

In this blender tutorial Ducky 3D will be using geometry nodes to create light trails that draw geometry as the camera moves. This is a powerful concept that you can use in many of your motion graphics animations and other related styles of animation.
We will be using geometry nodes to create the curves, creating a mirror system in geometry notes so that the animation will be a stainless loop. And will be using transparency to reveal the geometry as the camera moves.
